Archive for the 'Reviews' Category

Well, thanks to a couple of things so far, it looks like 2010 is off to an entertaining start!

First, Christine shocks the hell out of me by actually LIKING and recommending a symphonic metal band to me. If I haven’t already told you guys, her and I butt heads so much on music tastes that we often end up listening to music via headphones around the house. Unfortunate, but it’s a workaround. Anyways, the band is called Delain and I bought their album immediately after she played a few samples. Very good stuff, with just enough of a commercial sound to appeal to more of the masses. And the singer has got such a phenomenal voice! The music is also progressive enough, with at least a couple of key changes in their songs. Here’s the video for their single “April Rain”

The second cool piece of entertainment was the finale of the Doctor Who: The End Of Time two-parter that finished off the seasonal specials after the 4th season. This finale was totally unexpected, and the ending was so touching, it made me cry. I’m a softie for stuff like that. David Tennant gives up his role as the 10th Doctor with pure style and heart, and Matt Smith picks up the torch as the 11th Doctor with some of the weirdness we saw from David Tennant’s beginnings, but more manic. I won’t say any more. You’ll have to see for yourself! :D

So, two very entertaining and cool things for me this year so far… I can’t wait to see what else 2010 has in store for us! Cheers!

P.S. – Just got news after planning this blog entry that my beloved pet, Beavis, whom my parents have has since I moved away, died today. :( I’ll write about this tomorrow.

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I decided to take a cue from one of my Dailybooth friends, crlyqmagee, and do a post on my favorite (at least for now) iPhone apps! Here, I narrowed it down to ten favorite apps, along with five favorite games. Here’s the list, not in order of favorites…



Apps

  • Tweetie – THE best twitter client, by far!
  • Autostitch – Great app for stitching together photos for panoramas.
  • AwesomeNote – Just what it says… an awesome note/list app.
  • Daybank – A simple, sleek financial register than synchs with the Mac app!
  • ShowTime – A good video recording app for those of us that don’t have the iPhone 3GS yet.
  • Collage – Great for making photo collages. A little crash-y, but very good!
  • Crop For Free – Quick and easy photo cropping!
  • PhotoGene – Awesome, simple photo editing with a load of neat frames and objects.
  • PhotoFX – So many photo filters in this one… all of them excellent!
  • Amazon Kindle – I love reading books I get from Amazon on this!


    Games

  • Bejeweled 2 – Be careful of this puzzle game… this one is addicting!
  • Sudoku Unlimited – Simple, clean sudoku boards. =)
  • Unblock Me – Move other blocks to free the target block. Infuriatingly fun!
  • Chronicles of Inotia – If you’re a old-school Zelda fan, pick this one up!
  • Hero Of Sparta – The best hack-n-slash adventure game I’ve seen on the iPhone!

    Honorable mention: Boxcar – it’s a utility that provides push notifications for Twitter, Facebook and other services. I’m always on top of @ replies and DM’s with it! =D

    So, if you have an iPhone, which apps do you love? Tell me why, if you want! Or, if you have an Android-powered phone, tell me about some of the programs on it that you like.

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  • My love of photography, along with my addiction to Dailybooth, led me to download a few photo-enhancing apps from the App Store. I’ll post more comprehensive reviews of these later, but one that impressed me lately is Photoforge. It’s essentially the closest I’ve come to seeing an iPhone app do some semi-convincing, Photoshop-esque editing. I may look around for some more photo-editing apps that do more or less the same thing, but I may stick with this one for a while!

    Look for a more complete review soon…

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    About a month ago, I bought this little curiosity while we were at Target getting some fans for the house. It’s a Rubik’s 360 puzzle, as the title of this suggests. I managed to, more or less, master it and I thought it would be a good time to give all of you my impressions of it.

    Design

    First, I will touch on the overall construct. The Rubik’s 360 is comprised of three spheres, one inside of the other. The inner and middle spheres spin around on two different offset axes relative to one another. The inner sphere houses six colored balls, when the puzzle is reset, and has one hole for the balls to enter the middle sphere. The middle sphere has just enough space for the balls to roll around between inner and middle, with two holes – one for each track of the outer sphere. The outer sphere has six compartments, with colored rings corresponding to the colors of each ball. There are three of these compartments to each hemisphere, which has locking tracks that are controlled by two knobs on both sides of the puzzle.

    Operation

    The object is to maneuver the colored balls so that they pass through the hole in the inner sphere, then either of the two hole in the middle sphere, and finally into their corresponding compartment in the outer sphere. This would be an easy thing for anyone to do, but Mr. Rubik won’t let this be a minor task. Embedded in the inner and middle spheres are weights located opposite of the holes. This turns the 360 into a gravity manipulation puzzle, and it makes it a challenge to maneuver the spheres to get the balls where they need to go, especially when one has to work with two offset axes.

    Difficulty

    Even fighting between manipulating gravity and offset axes, the Rubik’s 360 is not terribly hard to solve. I won’t give away the solution here, since one can use either strategy, or pure dumb luck, to solve the puzzle. I will say this, however; fiddling around with the puzzle and observing how the spheres move on each axis is the vital key in successful completion.

    Final Thoughts

    My verdict on the Rubik’s 360? Despite the name, this puzzle is not to be confused with a combination puzzle like Rubik’s infamous Cube. It is a gravity manipulation puzzle that has more in common with tabletop marble maze games. It is challenging to be sure; however, with enough concentration on physical movement and simple observation of the gravity mechanics and axes of movement, I could see someone solving this in less than a day. It took me a couple of hours the first time I tried it. Even so, the beautiful construction and ergonomic design make it something that is pleasing, almost relaxing to play around with, even if one can solve it in a few minutes. I find myself coming back to it just to admire it, if not resetting it for another go-round.

    Highly recommended for almost any age!

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    Once in a while, when you have a device that does gaming as well as everything else, a particular game comes along that takes you on an adventure that’s hard to quit. I found one such game recently. Hero of Sparta (iTunes link) is a very remarkable game for being, well, a general hack-n-slash at its core. This means that you basically go around killing monsters using various bladed weapons by mashing buttons like crazy. However, that isn’t to say that this game doesn’t have its rewards.

    When you start the game, you’re first treated to an opening movie showing your hero battling it out with a bunch of guys and a nasty cyclops-resembling monster. This was very impressive, but a little misleading as the high-quality animation made me believe that all of the cutscenes would be like that. Cutscenes are, of course, the chocolate-chips in every gamer’s dream cookie. The rest of the game had cutscenes that were impressive in showing you the scope and breadth of where you are in the game, but nothing approaching that cinema quality.

    The menu is very straightforward and I had very little problems navigating it and learning what everything does. The options menu has settings for game hints (on/off), music and sound effects level sliders and has localization of several common languages. The new game option has standard difficulty options: easy, normal and a “heroic” mode which is unlockable after beating the game on either difficulty.

    Gameplay is a real treat, especially for someone like me that has tried his fair share of most game genres on the iPhone platform. Keep in mind that the iPhone has only one physical button on the front. The game designers give you a virtual control stick with which to move the hero and three action “buttons”: one to swing your weapon, another to shield and use special abilities, and one that appears under certain battle conditions. There’s also life and magic meters on the top part of the screen, along with a menu escape. This game interface surprisingly doesn’t interfere with the rest of the game on screen. The virtual controls worked very well, only being a problem when my thumbs weren’t aligned properly! One thing I should mention about this game: it’s very graphic-intensive; I would recommend installing MemoryInfo and using it to kill all non-essential iPhone memory processes before starting the game.

    The goals of the game itself are very straightforward and on-screen game hints will let you know if you’re going wayward. There’s a couple of neat surprises to this seemingly mindless brawler. First, you can search for powerups for your health and magic meters. Most of these are obvoius to find, but some aren’t that easy. Second, there are some puzzle elements to later levels that, while being simple puzzles, still add some needed depth to the gameplay. You can also upgrade weapons that you acquire throughout, and the decisions to upgrade which abilities of each weapon can also make your warrior’s life easy or a living hell.

    The game itself is engaging, with a storyline and cutscenes that immerse you into your character. I found myself eagerly looking forward to the next chapter, the next challenge, even the next bigger sub-boss. The designers put some thought into making the game challenging, but not extravagantly difficult for newbies like myself. I got killed a few times, but it wasn’t too hard to figure out what I was doing wrong and adapt.

    All in all, I had to give this game a 4 out of 5… whatever symbol you care to think of. I can’t give it my highest rating because, while the entire storyline was bordering on epic grandeur… the ending was just pure anticlimactic crap! If it weren’t for how great the rest of the game is, I would have felt completely bilked instead of merely cheated of a good ending. Still, I would recommend this game to anyone who wants a good adventure. Sans the ending, I really enjoyed being the Hero of Sparta!

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